Gao Er Dong/China
Animation and digital art, associate professor at communication university of China

PhD in Design from Central Academy of Fine Arts

Deputy Secretary General of Digital Art and Animation Professional Committee of China University Film and Television Association

Immersive virtual media and virtual reality experience works director, designer

Focus on the creation design and theoretical research of virtual-real mixed social context

Awards:


Virtual reality experience works "A Helmet away from You", "Crossover Division"

Selected by the international top computer graphics International Conference SIGGRAPH2018 exhibition

Cannes Animation Day, shortlisted for the CHINA University Student Film Festival,

CHINA VR and other festival awards.

After his work was published, it was widely concerned by the industry.


Research Projects:


Host project Approved by the National Social Science Fund doctoral publishing project (national level)

Host Project Ministry of Education Humanities and Social Science Youth Project (provincial and ministerial level)


Social Activities:


Judge of China Design Award

Guest speaker at the XR Film Festival in Cannes

Canon company super perspective VR competition jury consultant

Beijing youth design Workshop tutor

Pyeongchang Winter Paralympics - Beijing Eight Minutes team member, responsible for virtual rehearsal and simulation related work

Member of the National Day 70th Anniversary mass parade and square design team

Cheng Ming Culture Company design director led the project won the Beijing Cultural Innovation Competition science and culture fusion competition


Dao first prize


Academic papers and works:


China Film Press published a monograph "Becoming the Creator of Virtual Reality Images" (2017), systematically combed

A design methodology for creative generation, content expression and presentation.

The academic paper "Virtual Reality Technology Brings changes to Visual Arts" (2016) was published in the core journal "Beauty.

"Surgical Research", cited more than 16 times in five years.

The "Crossroads" of the modern film Industry: An observation of the current "Hollywood System"


Thoughts "(2020) in Core Journal. Learning Experience:

In 2021, I graduated from the School of Design, Central Academy of Fine Arts. My research direction is media environment research.

In 2018, I graduated from the Animation School of Beijing Film Academy with a master's degree in art. My research direction is virtual reality imaging.

In 2015, he graduated from the Animation School of Beijing Film Academy with a bachelor's degree in 3D animation.


Teaching practice results:


With the design of virtual immersive media as the main axis, the study of virtual immersive image creation is opened

To experience space design and other courses, with a new teaching idea, guide students to develop future-oriented design reality

Practice and explore, and get positive results. Gradually formed from the theory of content creation to the practice of virtual immersion

Experimental Design, Game Virtual Space Construction and Context Design, and Game Co-creation (Immersive Direction)The course matrix. Connected immersive content design, spatial design, social context design and conceptual design

Dimension, from the interdisciplinary perspective to create a future virtual immersive media teaching system.

Participated in the experimental class project of digital art leading talents of the college, and was responsible for part of the course organization and guidance.